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Designed, prototyped, researched and field tested various wearable technologies that attempt to limit overstimulation to light for patients struggling with the lasting effects of Traumatic Brain Injury.

Stimuli Limiter

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A headset optimized in color, material, and comfort that enables and empowers users struggling with TBI to operate in high-intensity environments. 

In what ways does augmented reality enhance this experience?

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Brain Injury Support Group

Interview Period
9.29, 10.6

Interview Participants
10

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+

shape

color

Shape

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Mark I

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Mark II

Prototyping Phase 1

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Mark II

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Prototyping 1

Field Testing

Field Testing Period

10.9 - 10.20

Participants

8

📍 Eastside Market, Wholefoods

Shape

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Mark I
Users appreciate large F.O.V.
Users feel tint is great

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Mark II
Must tilt head
Coverage is distracting

Phase 1 observations

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Mark III
Uniform / transparency appreciated
Too thick to see

Shape

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Mark I
Stability is good
Needs to accommodate existing corrective len
ses

Narrow down based on feedback + insights

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Mark II
Lightweight is nice
Consider public perception

color

Users look at the colorful environment through various colored glasses and vote on the color that feels the best

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COLORFUL ENVIRONMENTS

COLORED GLASSES

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LIGHTLY SOFTENS LIGHT

SEVERELY DAMPENS COLOR RANGE

BLOCKS BLUE LIGHT

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ITERATION
IDEATIONS

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Mark IV

HOLES

Large front visor

Thick head strap

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Mark V

CONTINUOUS SHEET

Loose fit (comfort)

Thinner strap

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Mark VI

CONTINUOUS SHEET

Tight fit

Solid strap

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Mark VII

ADJUSTABLE
FABRIC TRANSPARENCY

Uniform Coverage

No glare

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FEEDBACK SHEET

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USER RECEPTION+

  • "Anything that helps us to minimize challenges encourages us to get out more and advocate."
     

  • "Wow, that is instantly calming"
     

  • "I'd probably even use these in the house because I can feel the calmness coming over me"

  • "Gives me a natural, clear view of the world"

  • "They're awesome, I've never seen anything like it"

  • "People treat me differently if they can't see my eyes, I'm glad that people can still see them with these"

USER RECEPTION-

  • "These are immediately overwhelming."
     

  • "The red makes me feel angry"
     

  • "I do a lot of puzzles. With the red ones I can't see the colors of the puzzle pieces"

  • "Some of them hurt my ears"

  • "The size is too big"

  • "I don't care about fashion if it helps me, but younger people might care"

No two injuries are identical, and we found that the ideal combination of shape, color and overall usability can differ between users.

The ideal solution is customizable and tailored, or potentially adapts to the individual users. 

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